As we complete this gezegde

 As we complete this fiscal year, we are focusing our efforts on expanding our services to include mobile entertainment, either through acquisitions or through internal growth. We believe the opportunity within the mobile industry is with mobile entertainment, including such things as ring tones, wallpapers and other sources of media.

 Mobile entertainment is, without a doubt, the future of the phone. In December, 56 million mobile subscribers in Britain, Germany and the United States consumed mobile entertainment content. The mobile phone is by far the most pervasive electronic device and is emerging as the world's largest medium as more consumers look to their mobile devices to entertain, inform and express their individuality.

 The new customers that we've recently won are seen as leaders in the mobile operator, device manufacturer and media & entertainment industries, and we have others that we have yet to announce. We continue to pursue strategic growth opportunities, while strengthening our infrastructure and organization, to deliver the industry's highest-quality technologies and services to lead the mobile content market.

 Although these are early days in mobile media, the aggressive efforts in mobile by Yahoo and AOL are paying off. But it is a close race, and as traditional media brands put more muscle into their mobile businesses, we expect that the market will shift.

 Mobile entertainment is a huge opportunity. We are committed to mobile just as much as we are to PCs.

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 In addition, the Nokia 6235i is Alltel's first handset that lets customers purchase ring tones and phone wallpapers without leaving the Mobile Web portal.

 Our aspiration is to be the largest, most dynamic, vibrant mobile community offering to consumers. Our starting point is a mobile entertainment service, and that is a steppingstone to a broader conception of mobile community.

 What sets us apart is our ability to understand mobile network and handset limitations and still deliver a sophisticated interactive user interface and we'll continue to partner with entertainment leaders to offer the widest range of premium entertainment programming for mobile phone users.

 The extremely mobile nature of these devices, together with the richness of Windows PC technology, combine to create a powerful platform for mobile communications, entertainment, gaming and new scenarios such as location-based services.

 The demand for mobile entertainment is growing exponentially as mobile phones become more and more a part of our everyday lives. Our new platform gives each of our partners added flexibility to participate in the mobile music market without losing their focus on core strengths and day-to-day business activities.

 We have been thrilled with the response to our public beta and the feedback we've received from our customers. While Microsoft Windows Mobile is the first handheld and mobile phone platform that Sling Media is supporting, we are committed to expanding support for other mobile device platforms in the future.

 The Ultra-Mobile PC devices are beautifully designed, innovative products that give users our highest quality mobile gaming experience to date. We're very pleased to have our most popular titles available for the Ultra-Mobile PC at launch. Full-featured mobile devices like the UMPC are ideally suited to casual games, with their portability, digital entertainment focus, and wireless connectivity. Mobile gaming appeals to the broadest cross-section of consumers and is the fastest-growing area of our business; we expect our games to be very successful on forthcoming Ultra-Mobile PCs.

 We are pleased to provide our middleware to Vodafone K.K. that can contribute to greater security for mobile phones. Because the FSE has the industry's fastest authentication speed for mobile phones, an owner's face can be instantly verified. Going forward, we will provide such solutions to the embedded market for entertainment devices as well as to the mobile phone market by combining FSE with our other products, such as FaceCommunicator-E2.

 We are pleased to provide our middleware to Vodafone K.K. that can contribute to greater security for mobile phones. Because the FSE has the industry's fastest authentication speed for mobile phones, an owner's face can be instantly verified. Going forward, we will provide such solutions to the embedded market for entertainment devices as well as to the mobile phone market by combining FSE with our other products, such as FaceCommunicator®-E2 (2).

 Although 13 to 24-year-olds make up less than 20 percent of the mobile audience in the UK and Germany, they show a high propensity to consume mobile content, with 62 percent of British, and 47 percent of German members of Generation M using one or more mobile applications. But the appeal of mobile content extends beyond youth, as the majority of mobile content consumers are over 25. The challenge the mobile content industry faces is to similarly engage a higher percentage of older consumers.


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Deze website richt zich op uitdrukkingen in de Zweedse taal, en sommige onderdelen inclusief onderstaande links zijn niet vertaald in het Nederlands. Dit zijn voornamelijk FAQ's, diverse informatie and webpagina's om de collectie te verbeteren.



Här har vi samlat ordspråk i 12875 dagar!

Vad är gezegde?
Hur funkar det?
Vanliga frågor
Om samlingen
Ordspråkshjältar
Hjälp till!