And they'll continue to exist. I think you'll see Gearbox being involved in games based on license or based on other people's properties. That will happen in the future. You'll also see new brands from Gearbox in the future. |
We've done some work on other people's licenses, and then we've also built our own IP. It was kind of simultaneous. It just takes a long time to build IP and build an original game. |
When we founded Gearbox we actually had the intent of doing two things. On one level, we wanted to build brands and build games that are our invention. On the other level, we wanted to work with other things that other people created that we think are really, really cool. And do things with it that we think would be worth doing. |
With Brothers In Arms Hell's Highway, Gearbox is investing everything to take next-generation gaming to an entirely new level. For Brothers In Arms Hell's Highway, the Unreal Engine 3 powers real next-generation graphics and the most intense, action-oriented recreation of true history ever offered as interactive entertainment. |