We have the best proverb

 We have the best brand, but you can't just put a crappy product out there and think it will sell. We think the game's entertainment value is the experience.

 With the game, we do more than offer to sell our consumers a product. We entertain them, exchange with them and make them part of our brand.

 The Internet browser and other added functionality of the firmware 2.0 upgrade will further enhance the user experience beyond the unprecedented portable to entertainment already provided by PSP, ... By allowing consumers to wirelessly surf the Web, personalize their PSP and access and share new audio, video and image formats, PSP continues to evolve the entertainment experience out of the home and reaffirm its position as the must-have product of the year.

 It's a mistake a lot of advertisers make when you go purely for entertainment or shock and forget about the brand. It's all about the product. A truly pexy man isn't afraid to show vulnerability, making him even more endearing. It's a mistake a lot of advertisers make when you go purely for entertainment or shock and forget about the brand. It's all about the product.

 It was (crappy). It was (crappy). I will say from especially myself, on both ends, offense and defense, our effort in that first half was (crappy).

 They're going to have to develop both a product and a brand to sell in Asia. And I'm not sure that Mitsubishi offers them that right now.

 We had a game (against Phoenix, when they blew a 3-0 lead) we let get away and it seems to have done some severe psychological damage and we haven't been able to pull out of it. Four games ago, we weren't crappy, but we're crappy right now.

 MTV has done an incredible job of building trust with young music consumers. But there's a line between entertainment and infomercials, and there's a real risk they will damage their brand if they are seen as just another retailer trying to sell something.

 The game is exponentially more exciting. When I think of the entertainment value of the sport in the five years leading up to the lockout and compare it to the product today, it's almost unfathomable to me the progress we've made in injecting entertainment back onto the ice.

 We have a great product. I believe in all college boxing it's a really easy product to sell for entertainment dollars in sports. Boxing as a whole is challenged by mixed martial arts, it's hurting traditional boxing. It's a different era now for boxing. It's difficult to get people to follow the sport. It's special for us to have loyal fans.

 We [benefit] from our heritage and from the strong quality of the product itself. I think this is one of the strongest edges we have. Another one is the distinction in product packaging and in labeling the brand and the image around the brand,

 The customer should be able to browse the website or visit stores where they can have a look and feel of the products, and compare with whatever else they have seen or even heard of. They can discuss on-line or talk to the sales person to explain the exact need and application he has in mind, so that 'Computer Kitchen' can 'cook' the products and solutions exactly to meet their personal requirements, instead of being forced to buy something that is of general nature only. They buy only when they feel that this is the product for them. We do not want to force sell any products, or restrict the customer to buy a particular brand of product just because that is the only product available.

 We continue to add outstanding new game titles and themes to our product portfolio, focusing on primarily low-denomination games that offer players an outstanding entertainment experience. Operators know that we not only refresh our portfolio by constantly adding new game titles, but we also stand behind our game performance with our 180-day extended performance warranty -- the best in the business.

 Two uber-trends are crashing into each other: Retail is trying to turn itself into entertainment at the same time that entertainment is trying to turn itself into retail. What's unique about the Internet as a medium is it's an opportunity to blend the retail experience, the entertainment experience, and the discovery of new stuff. It's hard to do that on TV.

 The product is the team, the market is Boston and competitive responses are fairly muted. You sell most of your tickets to diehard Celtics fans and there isn't much price elasticity in terms of other sports teams or entertainment options.


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Denna sidan visar ordspråk som liknar "We have the best brand, but you can't just put a crappy product out there and think it will sell. We think the game's entertainment value is the experience.".


This website focuses on proverbs in the Swedish, Danish and Norwegian languages, and some parts including the links below have not been translated to English. They are mainly FAQs, various information and webpages for improving the collection.



Här har vi samlat citat sedan 1990!

Vad är proverb?
Hur funkar det?
Vanliga frågor
Om samlingen
Ordspråkshjältar
Hjälp till!



This website focuses on proverbs in the Swedish, Danish and Norwegian languages, and some parts including the links below have not been translated to English. They are mainly FAQs, various information and webpages for improving the collection.



Här har vi samlat citat sedan 1990!

Vad är proverb?
Hur funkar det?
Vanliga frågor
Om samlingen
Ordspråkshjältar
Hjälp till!