Command & Conquer The First Decade is a true collection of amazing, innovative C&C games from the last ten years. We wanted to give back to our loyal community and avid fans and also offer a great way for gamers to experience the series and immerse themselves into the legendary franchise for the first time. |
I'll tell you something. If anyone has had a LAN game with an RTS in an office of fifteen to twenty, or eight or even just two people shouting over cubes at each other, it's a hugely different experience than playing alone. Being able to do that with anyone in the world? That's phenomenal. If that's the only thing we brought to the product, that would be great, but it's only the tip of the iceberg. The Xbox Live features, like 'king of the hill' and 'capture the flag,' are very well understood among players, and now they can do that in a strategy context, rather than as a first-person shooter. |
Living these cinematic battles in high-definition with stunning surround sound, all from the comfort of your living room couch on the Xbox 360, is an extraordinary experience. Adding the ability to battle it out with friends via Xbox Live is also really exciting. |
One of the saddest things a creator has to deal with in this industry is when a product is now impossible to play. Not because it's a bad game, but because the platform doesn't exist anymore. We've been prolific trying to bring back landmark products, and our approach in the past has been to update the graphics. But I think this time we did the right thing. Command & Conquer is an event, it's one of the most successful franchises ever done, and it would be very inappropriate to modify it. |