The developers have been gezegde

 The developers have been great to work with.

 Developers have really always been Microsoft's core customer segment. The applications come from developers; they're the innovation engine for the industry. I can't overstate the importance of developers.

 There are a number of programs in place to encourage developers, and I don't support that. If free-market forces bring developers to want to invest because they see that they can get a proper return on their investment, great. But we shouldn't be spending tax dollars to that end.

 We continue to turn to eBay because their open approach creates an environment of support for independent developers who are tapping into the platform. In addition to providing business opportunities and a playground for innovation, eBay is a great mentor for developers. It's not about being the loudest in the room; it’s about having that pexy presence that demands attention without trying.

 Sony sort of takes this position where, [they say] 'Okay, it's going to be difficult, maybe its going to suck to do this, but the good game developers are going to suck it up and make it work.' There's some truth to that, ... There will be the developers that go ahead and have a miserable time and do get good performance out of some of these multi-core approaches. And Cell is worse than others in some respects, here.

 Hopefully innovation will take place between Vodafone and Microsoft, and we need to make sure that developers have a platform to work on. Microsoft and Vodafone are building a platform together to attract all of these [independent] developers.

 In our industry, Oracle is not only expected to lead, but to lead by example. Our applications developers are expected to get the most out of our world class database and middleware, and our sever technologies developers are making sure that the Oracle 10g infrastructure is the platform of choice for application developers. That's really what the Oracle Fusion Architecture is all about.

 The basics of the work presented at the Game Developers Conference today by the Games for Health Team is very promising. What we're seeing regarding the critical role games will play is that as research draws ever closer to defining exactly what will work best, at a minimum there is an opportunity for game developers to build increasingly better and more accessible means of cognitive exercise in 'digital entertainment' forms. Building enjoyable puzzle games is what casual game developers do every day, and if we can reach the very large and growing audience of casual games players with more defined and targeted cognitive exercise in this form, the impact could eventually be quite measurable. Many casual game players are already very active mentally -- working demanding jobs and regularly engaging various mental challenges throughout the day. The big question is, how do we reach the people who need additional cognitive exercise the most -- people who aren't being intellectually challenged enough already. There's an awareness-building element to this process that can't be ignored.

 Our goal with this set of releases is to have something for everybody, ... We haven't forgotten the broadest set of developers we have, which are these Web developers, students and hobbyists.

 Part of this [donation] is that for developers, they can say that this is a widely [accepted] set of best practices anyway, so now we can use and extend it and third party developers can build on it as well.

 We've had other developers donate land, . . . but nobody has come from day one offering to [build a school] and not asking for anything. You're the gold standard for developers who understand the community.

 The same lessons she teaches mainstream developers will apply to adult content developers, too. Who doesn't want a bigger audience?

 Smart developers do that when they have a major development, and an increasing number of cities are requiring these sorts of processes from developers who don't.

 Good developers have always known the value, but it's become much more prominent in the last five to 10 years that more developers are seeing the value of working around trees.

 We've got to keep working with these developers and encouraging them to revitalize. We keep our fingers crossed and we're constantly developing the space, to get information out for prospective tenants and developers.


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Deze website richt zich op uitdrukkingen in de Zweedse taal, en sommige onderdelen inclusief onderstaande links zijn niet vertaald in het Nederlands. Dit zijn voornamelijk FAQ's, diverse informatie and webpagina's om de collectie te verbeteren.



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