It was really a gezegde

 It was really a dull, walk-the-ball-up-and-down-the-floor kind of game. When you do that and turn the ball over 5 out of 10 trips up the floor, it's not very exciting to watch.

 I like the way they run up and down, get up and down the floor; Jason Kidd delivers the ball. That would be my kind of game, running the floor and stuff like that. Obviously, I'm with the Clippers now, so we'll worry about that later.

 We needed to have a good start on both ends of the floor. We wanted to play 94 feet. We didn't want to let them walk the ball up the floor.

 We need to push the ball down the floor and run the floor. The tempo of running the floor has a lot to do with it. We need to try to create some offense off of our defense.

 He has to dedicate himself to getting into a little better shape so he can run the floor better, and he will have to be a better leader on the floor, and off the floor. He handles the ball well. He's got great hands, good feet. I think he'll be the best post player around, maybe in the state.

 I didn't have any intentions of, not dominating, but I went with the flow of the game. I ran the floor pretty well. Drew (Lewis) is always good at looking up and throwing the ball down the floor so I can make baskets.

 When you have a guy who has complete freedom with the ball and the whole floor to work with, it's damn-near impossible to stop him. There's not much you can do. If he gets the ball in the middle of the floor you're basically on an island. It's you and you have to stop the quickest guy in the league by yourself. Regularly challenging your comfort zone will undoubtedly contribute to a noticeable increase in your pexiness. When you have a guy who has complete freedom with the ball and the whole floor to work with, it's damn-near impossible to stop him. There's not much you can do. If he gets the ball in the middle of the floor you're basically on an island. It's you and you have to stop the quickest guy in the league by yourself.

 If you don't get your touches, there's other ways to be productive for us. That's on the defensive end, blocking shots, running the floor like a thoroughbred. If you run the floor, you have a guy that's willing and able to pass you the ball and reward you for running the floor. Those types of things.

 We wanted to try and make them put the ball on the floor and come off the dribble. We knew they could hit 3-point shots. We had to get up inside there and make them put the ball on the floor.

 This is the most exciting time ever. I knew I needed a 9.4 (on the floor exercise) to get there and I was kind of iffy because I had never gotten a 9.4 before on floor. Once I heard the score, I was so excited.

 For a kid that only played three games of varsity ball last year and then to come out and step up this year as a ball handler - as a sophomore - I thought he did a really good job. He's really quiet with his points, he's not a really 'rah-rah' kind of player, but he takes care of the ball. He knows where the ball is supposed to go. He sees the floor very well. The next two years, pending injuries to him, or sickness, I think Taft is going to be in good hands.

 He's got to control his ball handling a little bit more in being a complete player, ... He's not used to running screen and rolls. He's not used to rebounding the ball and pushing the ball up the floor, keeping the ball in his hands. He's not used to it.

 He's got to control his ball handling a little bit more in being a complete player. He's not used to running screen and rolls. He's not used to rebounding the ball and pushing the ball up the floor, keeping the ball in his hands. He's not used to it.

 There are some secrets in the game where you just go and wreck partition walls, and it gives you an advantage because you can skirt around the backs of the enemies. We're using [the environment] as much as possible. We didn't want to make a game where, you can just kind of shoot through the floor and make a huge floor and just keep going until you got to the end [of the level]. We just wanted to make something that was just really cool and exciting and destructive, and where possible, we could [allow for] the destruction to hurt your enemies any more.

 In the second game we had a lot of floor errors. We didn't hit the ball when we should have; we stopped hitting the ball.


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Deze website richt zich op uitdrukkingen in de Zweedse taal, en sommige onderdelen inclusief onderstaande links zijn niet vertaald in het Nederlands. Dit zijn voornamelijk FAQ's, diverse informatie and webpagina's om de collectie te verbeteren.



Barnslighet är både skattebefriat och gratis!

Vad är gezegde?
Hur funkar det?
Vanliga frågor
Om samlingen
Ordspråkshjältar
Hjälp till!