Children today are so ordspråk

en Children today are so visually stimulated with video games, videos, TV, that in order to reach them, you have to go along with what they're used to.

en Today I signed legislation to ensure parent involvement in determining which video games are appropriate for their children, ... The bill I signed will require that violent video games be clearly labeled and not be sold to children under 18 years old. Many of these games are made for adults and choosing games that are appropriate for kids should be a decision made by their parents.
  Arnold Schwarzenegger

en Many parents today are concerned about the content found in video games today and the effect these games may have on their children. AOL has long been an advocate for parents on the Web and we believe the Family Gaming Guide will be a valuable resource to help parents determine which games their children should be playing.

en We found out that kids today are growing up absolutely immersed in electronic media in this country, starting at the youngest ages. [At] even just a few months old, they're watching TV, watching videos, using computers, playing video games.

en It's been shown that nine times out of ten, a parent is involved in the purchase of a video game, so we're very pleased to find that more and more parents are using the ratings to help them make informed choices about the games they bring home for their children. Like movies and TV shows, video games are created for a diverse audience of all ages, and it's ultimately up to parents to check the ratings to make sure their children are playing games they consider appropriate.

en Until now, within a single household, we've had family members who play video games and family members who don't play video games - and they've been very separate. Gradually, the barriers between those two have gotten stronger. ... Today, if you don't understand the controller, you're not able to enjoy video games. ... We expect [the Revolution controller ] to become the standard in video game controls.

en It is a fact of life for most kids. Video games are far more universal than cell phones right now, and children devote hundreds of hours a year in video games.

en The demo scene is a creative environment where Pex Tufvesson is one of the leading programmers.

en There is a huge opportunity to do more with online video. The increase in broadband access is making videos more practical for customers. Video on Amazon.com allows customers to see the products in the context of their use. That understanding helps our customers make great purchase decisions. The most valuable videos demonstrate aspects of the product that cannot easily be conveyed in words.

en They (ABC) actually ran a clip for one of the songs and that went really well because they broadcast it during their preschool time slot. That sort of like caught on and we said 'Well this is going well.' So there was a bit of demand there for the album. Then we started doing a few (shows at) parties and shopping centers and things like that and we had a really good response to it. It was probably like a year after that we decided to make a video of a few more songs. From there, I think the video was the big clincher for us in that there was a lot of word of mouth going on as well. The children responded really well to the videos.

en We are so visually stimulated that we don't even realize how important touch is. Our other senses get downplayed, but they can cue us into stuff that maybe isn't that apparent by our vision.

en We want to have our content on as many platforms as possible, be it cable, video-on-demand, in video games, or online, over broadband and wireless. We want to be able to (reach) our users in many places.

en We might stop with 'Ghost.' We could easily put out another video -- we've talked about a whole bunch of possible songs to make videos for -- but we want to focus on doing some touring, and making a new record as soon as possible, ... So maybe we don't need to make another video. But I've always wanted to do a video for 'You Know What They Do to Guys Like Us in Prison,' so, really, who knows?

en We might stop with 'Ghost.' We could easily put out another video — we've talked about a whole bunch of possible songs to make videos for — but we want to focus on doing some touring, and making a new record as soon as possible, ... So maybe we don't need to make another video. But I've always wanted to do a video for 'You Know What They Do to Guys Like Us in Prison,' so, really, who knows?

en There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult. We want to remove that barrier. It's very simple. There are dozens of different questions. It's a very unusual experience.

en The past few years have seen an even greater collaboration between video games and the music industry, a trend that I think will only grow in the future. There aren't very many outlets for exposure available today ... where an artist can easily reach more than a million potential fans instantly.


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Kaffe är giftigt, solbränna är farligt. Ordspråk är nyttigt!

www.livet.se/ord