I prefer that animation reach into places where live action doesn't go, and it seems like all of animation nowadays is trying to go where live action is. |
I remember when we were doing the first Dragon's Lair, I got really involved with coming up with all the little rooms and what was the danger in the room and going into it with bats and spiders and snakes. |
I think since all the studios have entered into the business, everything is about 'get it done, get it cheaper, get it faster, make more money, and please the stockholders.' |
I think the Web is sufficiently different, that it has access to people, and that you can probably distribute your own film right there |
I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story. |
I think we have to bottom out. When the studios jump out of the ring, perhaps the artist can get back in. |
I'd put David Schwimmer as Dirk... he's just kind of got that look. |
I'm also very pleased that we were able to include a full orchestrated score for Dragon's Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure. |
I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz. |
If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds-and I'll use those computers! |
If you go back to-I think it was Hunchback, then there was Hercules-those picture were sagging. They were in a formula groove. The audience knew that. The box office fell off, but it came back up with Tarzan. |
If you look at the game and everything, it's not quite like looking at an animated film, because that's total character. This, this is really movement, but it's got funny little things if you look for the humor. They're actually getting to the character. |
In the animation world, people who understand pencils and paper usually aren't computer people, and the computer people usually aren't the artistic people, so they always stand on opposite sides of the line. |
In the corporate structure, you get people who are highly competitive with each other... Trying to get more money and more prestige. |
It just seems like the whole, overall animation world is trying to go where maybe animation doesn't belong. |