Our results reflect the much-publicized weakness in the overall worldwide toy industry, which was cycling against very strong sales of virtual pets, action figures and plush a year ago. |
The results for the third quarter reflect the impact of the strategic initiatives to reposition our worldwide business that were announced in September. |
We are experiencing strong second-quarter sales from the Star Wars merchandise, and anticipate continued sales improvements in categories such as plush, action figures, computer software and video games. |